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Gayme Nighter Guide

All participants are expected to abide by the following Code of Conduct & Game Play rules and etiquette.

Code of Conduct

  • Respect: Treat fellow Gayme Nighters with courtesy, kindness, and respect, regardless of differences in skill level, background, or opinion.
  • Inclusivity: Create a welcoming environment where everyone feels included and valued, regardless of age, gender, race, sexual orientation, or ability.
  • Fair Play: Play by the rules of the game and maintain sportsmanship at all times. Avoid cheating, exploitation, or unsportsmanlike behavior that could detract from the enjoyment of others.
  • Communication: Practice clear and open communication. Listen to others' perspectives and communicate your own thoughts and intentions respectfully.
  • Collaboration: Encourage collaboration and teamwork during gameplay. Help others understand the rules and strategies, and be willing to cooperate for the enjoyment of all players.
  • Cleanliness: Respect the game components and playing area. Keep game pieces organized, avoid damaging components, and clean up after each session.
  • Consent: Respect personal boundaries and preferences. Ask for consent before touching others' game pieces or making adjustments to the game setup.
  • Conflict Resolution: Handle conflicts or disagreements calmly and constructively. Seek to find mutually agreeable solutions and avoid escalating tensions.
  • Feedback: Provide constructive feedback in a respectful manner. Offer praise for good sportsmanship and helpful gameplay tips, and address concerns or issues with empathy and understanding.
  • Enjoyment: Prioritize fun and enjoyment for all participants. Remember that the primary goal is to have a good time together, regardless of winning or losing.

Game Nighter Guide

  1. Make a name tag: Not require but very helpful during gameplay!
  2. Find a table: The quicker tables are filled the faster the games can begin. So, if you see a table for a game you want to play with people try to join that one first!
  3. Greet Host & Fellow Gayme Nighters: Name is usually a good start. But also let people (especially the host) know your skill level with the game. This can be a good time to try to acclimate yourself with the game if you have not already done so.
  4. Play the game!
  5. Help cleanup/setup replay: Help with any little things that can expedite replay of the game, such as sorting or shuffling cards or resetting a board.
  6. Go Play some more: Go find another game or wait for the table you are at to be "ready-to-play".

Table Host Guide

  1. Ready-To-Play
    1. Determine when there are enough players to start the game. This will vary by game and take some discretion. Ideally try to fill every game (if waiting and you see people curious ask them to join), but if a good target number of players is hit feel free to get the game started.
    2. Ask if any players need an explanation of game play/rules. If any players request the rules give a run-down of basic game play and rules. Ideally you should try to gauge player skill level while players are coming to the table
    3. Complete any pre-game actions, such as passing out cards or any other setup that requies players.
    4. Determine order of play per game rules.
    5. Start the game!
  2. Active Play
    • Ensure fair play and help with any rule clarifications during active play.
    • Help resolve any rule disputes. Try to keep all disputes under a minute (set a timer need be). Look up clarifications online and in the event this isn't clear enough roll a die to resolve the dispute (high roll wins). Please try to bring the issue up to the GM so it can be clarified for future game play.
    • Try to provide helpful advice to any novice and first-time players if they request it.
  3. Replay Setup
    • After the game, ask the players to help sort and setup the game for replay.
    • Take a small break and wait a few minutes (5-10) to get a new game started.
    • When starting a new game if there are more players than spots available let anyone that did not just play have priority. And in the event players have the same "priority", just roll for the spots (high roll wins!)
  4. Disputes
    • In general if something just can't be resolved or agreed on just "roll-to-resolve". High roll wins.
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